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exclamation Majora's Mask Debug ROM released by cen and drx! | 20 Mar 10

Spexfox
21:54:41 by Spexfox
Views: 1157 | Comments: 9

I can't say I love cen all too much. In fact I would say I completely distrust him. However I will give credit where credit is due and cen, with the help of drx, has released a Debug build of Majora's Mask to the world! Frankly, I don't know how much new material we will find or what technical details can be lifted from it at this point. However it is exciting to see any kind of new development materials being released at all!

I would highly recommend tossing cen or drx a Paypal donation to help them recover the cost of acquiring this ROM. Personally I'm very pleasantly surprised so I think I'll pitch something into the basket myself!

You can find cen's release thread here on zelda64.net.

drx's website can also be found here at Hidden Palace.

Lastly, if you wanna give cen a donation for his generous release, send what you can to cendamos@gmail.com.


xx Aonuma: Majora's Mask was Miyamoto's "Challenge". | 05 Dec 09

Spexfox
18:34:31 by Spexfox
Views: 709 | Comments: 1

For those of you that follow Nintendo's "Iwata Asks" column on their website, you might have noticed a juicy topic come up for discussion this time around. Of course it was Zelda! The 6 part interview is a nice chat between Miyamoto, Iwata, and Aonuma regarding the new Phantom Hourglass game for the Nintendo DS. But to start things off, they decided to talk about Zelda's first 3D outing, Ocarina of Time, and incidentally Majora's Mask.

Quote from: Aonuma
Ultimately, other staff members handled The Legend of Zelda: Ocarina of Time: Master Quest. Still, as someone who has been in charge of the dungeons, I just couldn't get that excited over making a flip-side for them. I couldn't see it turning into a new The Legend of Zelda, either. But we'd been told to make The Legend of Zelda. It isn't as though we could just say, "I don't want to", and end it there. At that point, Miyamoto-san gave us a tradeoff: he said, if we could make a new The Legend of Zelda game in one year, then it wouldn't have to be a "flip-side".

You can read more on the interview HERE.


xx New Twilight Princess on the Way? (Update: YES!...sorta...) | 23 Mar 09

Spexfox
23:22:49 by Spexfox
Views: 2290 | Comments: 16

Well it's confirmed in a way guys! Though it wasn't a new Zelda for the Nintendo Wii, Nintendo HAS announced a new Zelda game for the Nintendo DS! Here's the trailer with thanks to Joystiq.com for the embeddable video!

[cutoff]
Original Post:
Details are very...VERY scant right now. This is only a rumor, but it's been reported that a new Zelda game may well be on the way. With GDC just around the corner, Zelda news being minimal for a while now, and Nintendo's need to regain a grip on the core gaming community, I wouldn't be very surprised to find this is true. Of course, there's not much to confirm this right now so we'll have to wait and see for a while...

Original Source:



xx Unscheduled Downtime | 15 Mar 09

Spexfox
16:54:16 by Spexfox
Views: 1127 | Comments: 1

You may have noticed a bit of downtime on Zelda Coalition shortly ago. The problem has now been fixed (obviously since you're reading this). The problem stemmed from Core Networks (which is the server provider for our host RandomSonicNet.org). Below is Core Networks' statement:

Quote from: 'Core Networks'
15 Mar 2009

A DDoS occurred which caused some added latency and packet loss
between 1:59 and 2:05pm EDT, until it was able to be successfully
mitigated upstream.

So there you go. Everything is up and running now with no damage to us or our host save a little downtime. 8) You can now continue posting.

Update: Core Networks made a slightly more detailed post shortly ago.[cutoff] It reads:

Quote from: 'Core Networks'
This beautiful spring Sunday was rather abruptly interrupted by a
*massive* DDoS attack which not only knocked out our routers, but
also caused our upstreams to experience problems accessing their
edge routers to be able to diagnose and block the inbound
attack.

Everything seems to be back to normal now, but we're keeping a
close eye on traffic.  Our apologies for the outage,
unfortunately the ability to mitigate this attack was beyond our
control.



xx Site Layout Update | 10 Mar 09

ccbtimewiz
15:42:18 by ccbtimewiz
Views: 2533 | Comments: 20

Greetings, fellow ZC-goers.

I recently went through all the template and source files and updated them. Likewise I changed some designs, added features, and made navigation a bit easier.

The theme/design port changes are as follows:

- Updated the portal system (added new blocks/moved some around)
- Rewrote most of the portal templates to use defined CSS lists (class: #spblockslist)
- Enlarged "hello" text, aligned it to the left, and added bulletins to each "action". Likewise, added the time as an action/listed item.
- Updated the "search" box at top. It now changes text depending on what part of the forums you're in. (Example: If you're reading a topic, it would say "Search this topic...")
- Added newsfader to the headers
- Added user's avatar to each announcement on the portal's page
- Completely remade the posting templates:
     + Linked avatars to profiles.
     + Added Skype integration
     + Moved "Total posts", "gender", and "personal text" to under the avatar.
     + Added "join date" under gender.
     + Made all names colored according to their group.
     + Moved "online/offline status" to the buttons underneath IM clients, without the online/offline text
- Added "cut-off" feature for articles on the homepage.
- Made all the articles on the homepage alternate background colors.
- Made all articles on the homepage alternate between red & green rupee icons.


The bugs/issues that were addressed are as follows:
! Fixed the theme_linktree() issue.
! Fixed undefined 'href' issue with the header avatar.
! Fixed menu javascript undefined issues that caused problems with certain browsers.


Hopefully this will make your ZC experiance better. Thanks for reading!


smiley Zelda 64 Hack Forum Opened | 07 Mar 09

Spexfox
01:31:16 by Spexfox
Views: 1954 | Comments: 1


As the Zelda 64 are considered two of the most popular in the series by many as well as being extensively hacked, I've decided to open up a new Zelda 64 forum for Zelda Coalition. It is very important that all members planning to post work on that forum though that they read THIS POST.

I hope the Zelda 64 hacking area gets great activity as I hope our other hacking forums gain popularity as well. For those of you who were introduced to hacking Zelda games by the N64, welcome home again. 8)




xx IRC Channel | 22 Feb 09

Spexfox
23:40:45 by Spexfox
Views: 2178 | Comments: 12

I probably should've posted this a while ago but for those of you who don't know or are curious, yes we do have an IRC channel. If you already know what you're doing then you can join us here:

irc.badnik.net
#zc

Not sure what IRC is though? No problem. Here's a bit of information for those who don't know how to join an IRC chat room.[cutoff]

First, you'll need a client to connect to the chat room. If you're using Mozilla Firefox to connect, I'd recommend searching their add-ons for "Chatzilla". It's a pretty simple and decent IRC client and you don't have to install any new program. It runs completely through Firefox. If you'd rather have something more robust though, you can check out the powerful (and free) Xchat 2 HERE. Once you've installed either of those, copy and paste the link below in your address bar to join:

irc://irc.badnik.net/#zc

Once you join, it's a good idea to punch in /help to see a list of very useful commands. I advise if you're brand new to IRC that you do "/nick [whatever name you want]" and "/msg nickserv help register" so you know how to register your chosen nickname (this way no one can take it or you can recover it if someone uses it).

Once you've registered your name, you can login (or "identify") with the server every time you come in by typing /msg nickserv identify [password] so long as your nick name is set to the one you registered with.

That's all for now and if there's any trouble, feel free to mention your problems in your replies.


exclamation Scheduled down time. | 18 Feb 09

Spexfox
00:32:03 by Spexfox
Views: 971 | Comments: 1

You may shortly (or may have just) experienced some down-time from our site. It's nothing to worry over though. I'm just doing a quick change of DNS services to make life a little easier and we should be back within an hour or so for everyone. At most I'd expect a day or so of down time for some people but more then likely the site won't take long to re-propagate. Thanks for your understanding!


xx Happy Valentine's Day! | 14 Feb 09

Spexfox
19:54:09 by Spexfox
Views: 891 | Comments: 1


It's that time of year again. Time to fill in that last slot to your special someone's heart container. Is it corny? Sure. But then again the whole holiday is kind of corny really. :P In any case I hope that all of you have a good Valentine's Day and even if you don't have someone to share it with, here's hoping you will in the future. (HINT: Look for the guy/girl with a Triforce tattooed on the back of their hand. That's a keeper. ;) )

The picture above is of two appropriately themed needle-point pictures done by "nurbed" on deviantArt. You can find the original image HERE.


question ZeldaWiki.org - Should we collaborate? | 24 Jan 09

Spexfox
21:28:55 by Spexfox
Views: 2693 | Comments: 19

So today I was thinking about Zelda Coalition's wiki and how we should plan to handle it. What kind of writing standards should we have and how information should be organized. However I've run into a small dilemma and I'd like the community's help in solving it.

ZeldaWiki.org is a pretty damn good resource for general Zelda information. You can find tons of info on enemies, story lines, characters, landscapes, myths, items, and much much more. When starting this site I wanted to try and make it a more generally focused Zelda website which could include information like this. However, looking at ZeldaWiki's information and seeing how much they concern themselves with collaboration, I wonder if we really need to go that far.

So my question to pose to all of you is should we collaborate with ZeldaWiki.org and use them as our general-purpose Zelda wiki while maintaining our own when it comes to hacking information? Or should we try to stand on our own with a wiki that holds both hacking information and general Zelda information?

UPDATE: The poll is closed and it's been decided we will work on our own.


Pages: [1] 2

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